![]() Soul Hunter has the Juttenkun from Kingo Islands: their unique Paopei are known as Zetsujin, and consist in a pocket dimension in which they're (almost) invincible and can manipulate the interior to defeat intruders.Capone "Gang" Bege's body is Bigger on the Inside, and he naturally controls everything inside it.everything) inside an operating room (i.e. Law) having full control of his patients (i.e. The concept of this power is based on the analogy of a surgeon (i.e. This is the essence of Trafalgar Law's Op-Op Devil Fruit ability, as it allows him to create a spherical space called "Room", where he can manipulate and modify everything inside.As a result, the first victim of this savanna realm casually took a rest by a tree, then rendered Cheetu unable to move by trapping him in a rope snare. The opponent does not need to chase him, there are no conditions for if his opponents fail to catch him, he created an excessively long amount of time, and he himself is trapped in there too. In practice, he also has super-impatience and thus Didn't Think This Through: This was the only rule he created for the realm. On paper, it complements Cheetu's Super Speed very well. Anyone caught in this realm must come in physical contact with Cheetu in the following 6 hours to escape. In Hunter × Hunter, Cheetu gains the power to transport himself and anyone near him into a realm resembling an African savanna (or he temporarily restructures the surrounding area into it, but it's not made clear).The Spider is this to Hell itself, which is also of the personalized variety, at least for the antagonists. In Hell Girl, Ai Enma and her minions control an Afterlife Antechamber where they inflict some form of ironic torment on the current episode's antagonist before boating them off to Hell proper with the place's appearance directly reflecting the antagonist's crimes.In Earwig and the Witch, Mandrake seems to possess some level of control over the physical make-up of the house, routinely moving doors and phasing through walls.In Dragon Ball Z, Babidi's base can simulate various environments and his henchmen use it to their advantage (although it fails spectacularly when a Heavy Worlder henchman tries increased gravity against Vegeta, who regularly trains in increased gravity.).However, he was just as bound to the rules of the video game as anyone else. In Bleach, Yukio Hans Vorarlberna could put people inside video games, where he could control everything, including gravity and time.Black Clover has Mana Zone, a technique that skilled mages use to control the mana in the area around them, increasing spells' power and range and attacking from any direction.In Big Order, the protagonist can do this, imposing his rules on any area he has previously walked on.To get past his gameroom, they need to solve a series of puzzles, including sudoku. Beelzebub: Chapter 135 introduces a character who can do this in his 'gameroom', causing all damage dished out inside to rebound on the attacker. ![]() An already omnipotent being may be Even More Omnipotent in its home Domain. If the character's health is linked to that of the Pocket Dimension, they are a Fisher King. ![]() If their domain is in Cyberspace, they're a Virtual-Reality Warper. If the character has this power over dreams, it makes them a Dream Weaver. For large Pocket Dimensions, this may make the character a Dimension Lord. ![]() Compare Field Power Effect and Place of Power. Subtrope (and most extreme form) of Home Field Advantage, and may be used to justify Only Killable at Home if they make sure they return to it if slain. This is to give a character, possibly a protagonist, a challenge they CAN'T solve with their fists, since the first rule such a Domain Holder usually implements is "Violence doesn't work here, sucker!" There seems to be trade-offs involved in this case, since often, one of the rules is that the Domain Holder is required to fully explain the Rules to his "guests". Those with this kind of power have their own little domain - a Pocket Dimension, a Mental World, a section of Cyberspace, or a ritually established area overlapping the normal world - where they have editing rights over the laws of reality.
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